![]() ![]() On the north wall is a sign reading "Shrine of the Glutton" next to an alcove place three pieces of food inside to open a passage. It holds several Mummies, a couple of items in the south, and a Windgate in the west returning to the floor above. The final chamber in the southeast is reached by falling down one of the pits in the Trickster's battle room. Scattered throughout the chamber are several weapons and a Blooddrop Cap. After clearing them, go to the room in the southeast an alcove on the south wall holds two Healing Potions, and a switch on the west wall allows access to the Windgate. The northwestern chamber is reached by falling down the pit in the room reached through the Philosopher's Stone puzzle, and is home to three Ratlings. To escape, throw the switch on the pillar in the north this will open the wooden door, allowing access to the Windgate. It is filled with Wargs, and holds alchemical ingredients and weapons. The central north chamber can be reached by falling down the pit in the Nest. Across from the Windgate leading back to the pit room, a sign reads "Remember, sometimes things are hidden in plain sight." Not only does this give advice to escaping the pit room, but it hints toward a secret hidden here. If the fall caused heavy injury to one of your party, a Healing Potion lies at the north end of the tunnel. Second is the northeast chamber, reached by falling down one of the two pits that seal you inside that level. Besides a Windgate that will return you to that level, it holds nothing of interest. Enhanced AI, spell casting, puzzle mechanics and skill systems.The first accessible portion is the southwest chamber, reached by falling down the pit in the southwest chamber in the Twigroot Tunnels. More depth, variety and open ended exploration than in Legend of Grimrock 1. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |